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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T11:48:48+00:00 2026-05-12T11:48:48+00:00

In C# I saw already the SpriteBatch class (In the XNA plugin for XBOX

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In C# I saw already the SpriteBatch class (In the XNA plugin for XBOX games). In that class is it posible to paint in layers.
Now I want to do the same in Java because I’m making braid (See my other questions) and I have an ArrayList from all the GameObjects and that list is not made in the correct paintoreder.

For exemple: I have a door but the door is painted on the player.

Martijn

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  1. Editorial Team
    Editorial Team
    2026-05-12T11:48:49+00:00Added an answer on May 12, 2026 at 11:48 am

    How about sorting the items before rendering?
    The background items have to be painted first and the foreground ones last.

    If you have a List and items are Comparable you can use

    Collections.sort(list);
    

    If you need a special order, you can implement your own Comparator.

    All that of course requires the items to hold some info on their z-position.

    And you shouldn’t do this in the paint method. sort items when they’re changed, ie. added.

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