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Asked: May 10, 20262026-05-10T18:10:45+00:00 2026-05-10T18:10:45+00:00

In Delphi, why does the Assigned() function still return True after I call the

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In Delphi, why does the Assigned() function still return True after I call the destructor?

The below example code will write ‘sl is still assigned’ to the console.

However, I can call FreeAndNil(sl); and it won’t be assigned.

I’ve been programming in Delphi for a while, but this never made sense to me.

Can someone explain?

program Project1; {$APPTYPE CONSOLE} uses SysUtils, Classes;  var   sl : TStringList;  begin   sl := TStringList.Create;   sl.Free;   if Assigned(sl) then     WriteLn('sl is still assigned')   else     WriteLn('sl is not assigned'); end. 

I tried comparing the VCL operations… FreeAndNil is short and sweet and makes sense:

procedure FreeAndNil(var Obj); var   P: TObject; begin   P := TObject(Obj);   TObject(Obj) := nil;  // clear the reference before destroying the object   P.Free; end; 

But TObject.Free is in mysterious assembler, which I don’t understand:

procedure TObject.Free; asm         TEST    EAX,EAX         JE      @@exit         MOV     ECX,[EAX]         MOV     DL,1         CALL    dword ptr [ECX].vmtDestroy @@exit: end; 
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  1. 2026-05-10T18:10:45+00:00Added an answer on May 10, 2026 at 6:10 pm

    If you use sl.Free, the object is freed but the variable sl still points to the now invalid memory.

    Use FreeAndNil(sl) to both free the object and clear the pointer.

    By the way, if you do:

    var   sl1, sl2: TStringList; begin   sl1 := TStringList.Create;   sl2 := sl1;   FreeAndNil(sl1);   // sl2 is still assigned and must be cleared separately (not with FreeAndNil because it points to the already freed object.) end;     procedure TObject.Free; asm     TEST    EAX,EAX     JE      @@exit              // Jump to exit if pointer is nil.     MOV     ECX,[EAX]                MOV     DL,1     CALL    dword ptr [ECX].vmtDestroy  // Call cleanup code (and destructor). @@exit: end; 
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