In Flash what would be wiser? To use a PNG or import the vector and cache it as bitmap?
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Generally speaking, you’re probably better off using a Bitmap (PNG import) if you’re looking for speed. The only case I can think that a vector makes more sense is if it needs to scale up/down gracefully or the vector is not complex. Bitmap scaling in Flash can get a bit “chunky” at times. And complex vector graphics (eg lots of layers, transparency, and gradients) can get processor heavy in a hurry. So, use your best judgement and test out both cases to see which makes the most sense in your case.