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Home/ Questions/Q 8596113
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T00:35:59+00:00 2026-06-12T00:35:59+00:00

In iOS 5, with EAGLView, you can do: glPushMatrix(); glTranslatef(x, y, 0.0f); glDrawArrays(GL_TRIANGLE_STRIP, 0,

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In iOS 5, with EAGLView, you can do:

glPushMatrix();
glTranslatef(x, y, 0.0f);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glPopMatrix();

With GLKView, is this replaced by the following?

GLKMatrix4 t = self.effect.transform.modelviewMatrix;

self.effect.transform.modelviewMatrix = GLKMatrix4Translate(t, x, y, 0);
[self.effect prepareToDraw];

glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);

self.effect.transform.modelviewMatrix = t;

Kind of ugly…

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-12T00:36:00+00:00Added an answer on June 12, 2026 at 12:36 am

    Check out GLKMatrixStack. I use this for building hierarchical models in GLKit.

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