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Home/ Questions/Q 9257227
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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T12:08:12+00:00 2026-06-18T12:08:12+00:00

In iOS6, we have new feature to place the content on Apple Server so

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In iOS6, we have new feature to place the content on Apple Server so that after successful purchase, the content can be downloaded and use it appropriately.
I’m able to make the purchase successfully and when downloading the content, it stops at 75%.
I tried with different purchases and different content placed on apple server. but it stops at 75%… dont know why.
I’m using the following delegate method to track the download progress:

-(void)paymentQueue:(SKPaymentQueue *)queue updatedDownloads:(NSArray *)downloads
{
    for (SKDownload *download in downloads)
    {
        switch (download.downloadState) {
            case SKDownloadStateActive:
                NSLog(@"Download progress = %f and Download time: %f", download.progress, download.timeRemaining);
                break;
            case SKDownloadStateFinished:
                NSLog(@"%@",download.contentURL);
                break;
            default:
                break;
        }
    }
}

Its never reaching “SKDownloadStateFinished”
Has any one faced similar issue. if yes, what’s the resolution?

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  1. Editorial Team
    Editorial Team
    2026-06-18T12:08:13+00:00Added an answer on June 18, 2026 at 12:08 pm

    It wont work on simulator. The same code works perfect on Device.

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