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Home/ Questions/Q 467449
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T23:34:54+00:00 2026-05-12T23:34:54+00:00

In many games, when a character is speaking (dialogue), the text has a typing

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In many games, when a character is speaking (dialogue), the text has a typing effect, where it looks like you are watching the character type the text.

What would be a good way to achieve this look and (simple) “animation” for an iPhone game which uses cocos2d?

It’s good if there’s a way to do it with cocos2d, but I’m not completely opposed to layering a UIView subclass (UILabel?) on top of cocos2d’s EAGL (OpenGL ES) view.

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  1. Editorial Team
    Editorial Team
    2026-05-12T23:34:54+00:00Added an answer on May 12, 2026 at 11:34 pm

    I ended up using built-in UIKit elements (UILabel) and adding them as subviews to the window.

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