in MonoDevelop fro Unity I’m using C# to develop my “great” game. I’m using stopwatch there, and funny enough there isn’t restart method in this class even though it is listed here:
http://msdn.microsoft.com/en-us/library/system.diagnostics.stopwatch.aspx#Y292
Am I missing something?
Stopwatch.Restart documentation clearly suggests that this method is available in .NET 4.0 and .NET 4.5.
Seems like you are targetting to .NET runtime lower than .NET 4.0