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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T19:51:40+00:00 2026-05-23T19:51:40+00:00

In MS Visual C++ 2008 is there any reason to disable incremental linking in

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In MS Visual C++ 2008 is there any reason to disable incremental linking in debug builds?

From my limited reading enabling incremental builds gives me faster linking and edit & continue.

I’m at a loss to find any reason why you’d disable this great feature. What are disadvantages? Is it flakey?

EDIT:
I’m working with a solution with multiple projects (a handful of dlls linking to a couple of exes) and most (but not all) have incremental linking disabled in debug.

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  1. Editorial Team
    Editorial Team
    2026-05-23T19:51:41+00:00Added an answer on May 23, 2026 at 7:51 pm

    Where does the question come from? You just saw the option and decided to ask?

    Generally it should work pretty well, and unless it doesn’t – no reason to disable it. But sometimes the dependencies don’t work properly and you need to rebuild all manually. If this happens often in your project – then you should disable it.

    In complex solutions with many dependencies it sometimes can get flakey. For example, changing a file in library won’t trigger relinking of the executable for whatever reason, or something like that. Obviously it’s not a normal course of events, disabling the feature makes it easier to avoid the problem if it occurs.

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