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Home/ Questions/Q 846611
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T06:38:34+00:00 2026-05-15T06:38:34+00:00

In MSVC, how can I make any unhandled C++ exception (std::runtime_error, for instance) crash

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In MSVC, how can I make any unhandled C++ exception (std::runtime_error, for instance) crash my release-compiled program so that it generates a dump with the full stack from the exception throw location?

I have installed NTSD in the AeDebug registry and can generate good dumps for things like memory access violation, so the matter here comes down to crashing the program correctly, I suppose.

Thanks in advance.

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  1. Editorial Team
    Editorial Team
    2026-05-15T06:38:34+00:00Added an answer on May 15, 2026 at 6:38 am

    I finally cracked it down.

    1. Use the set_terminate() function to register a handler for every thread
    2. In you main function(), make it impossible for external DLLs (event Windows’) to successfully call SetUnhandledExceptionFilter(). A great article on how to do that here: http://www.debuginfo.com/articles/debugfilters.html#overwrite .
    3. As for the handle itself, it is quite straightforward:
    void Terminate()
    {
      OutputDebugStringA("Terminate\r\n");
      RaiseException(0xE0000010, EXCEPTION_NONCONTINUABLE, 0, 0);
    }
    

    Calling RaiseException() like the above example is enough to make the process crash and produce my mush desired dump.

    Just so you know, the problem I was having was:

    1. The IPHelper Windows API loads dynamically another Windows DLL
    2. This DLL uses Windows own version of the C runtime (MSVCRT instead of MSVCRT90)
    3. The new C++ runtime calls SetUnhandledExceptionFilter() on startup to catch C++ exceptions. Since the latest filter for C++ exceptions is the one who gets to call the handle set by set_terminate(), my handle wasn’t called.
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