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Home/ Questions/Q 671039
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T00:19:48+00:00 2026-05-14T00:19:48+00:00

In my app, I create view controller objects as I need them. When a

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In my app, I create view controller objects as I need them. When a view controller goes away, I get rid of it by calling -removeFromSuperview on it’s view and then set the retaining property to nil.

That way my app uses very low memory all the time. But there’s a problem: I have heavy animations going on in some view controllers, and every animation always has an animation delegate which is self. Now the thing that happens is: When there are animations running and I drop the view controller, it goes away – and at some point when one of those animations finishes it seems to crash.

So the question is: How to remove any running animation from a view and all it’s subviews?

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  1. Editorial Team
    Editorial Team
    2026-05-14T00:19:48+00:00Added an answer on May 14, 2026 at 12:19 am

    Agreed. There may be some confusion on how you add/remove the subview, and how you retain/release it. Make sure that you are following these guidelines:

    // To add
    AView * aSubView = [[AView alloc] init];
    [aContainerView addSubview:aSubView];
    [aSubView release]; // aSubView is retained by aContainerView
    

    … and later on

    // To remove
    [aSubView removeFromSuperview]; // and nothing else!
    

    Do not do this:

    [self removeFromSuperview]; // Don't cut the branch on which you are sitting
    

    (you already knew that!)

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