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Home/ Questions/Q 6209893
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T06:03:54+00:00 2026-05-24T06:03:54+00:00

In my app when I make archive (Product -> Archive) the share to get

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In my app when I make archive (Product -> Archive) the share to get the .api then go to iTunes and install in my iPhone I have notice in the device console that accelX always equal to zero why?

Note if I click play in the Xcode all works properly.

This is my code :

- (void)accelerometer:(UIAccelerometer *)accelerometer 
    didAccelerate:(UIAcceleration *)acceleration {

CGSize winSize = [CCDirector sharedDirector].winSize;
   static float accelX = 0;
    #define kFilteringFactor 0.1
    #define kRestAccelX 0.6
    #define kShipMaxPointsPerSec (winSize.height*0.5)
    #define kMaxDiffX 0.2
    UIAccelerationValue rollingX;

rollingX = (acceleration.x * kFilteringFactor) + 
    (rollingX * (1.0 - kFilteringFactor));    

 accelX = acceleration.x - rollingX;
NSLog(@"accelX :%f",accelX);


float accelDiffX = kRestAccelX - ABS(accelX);
float accelFractionX = accelDiffX / kMaxDiffX;
float pointsPerSecX = kShipMaxPointsPerSec * accelFractionX;

_shipPointsPerSecY = pointsPerSecX;

}
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  1. Editorial Team
    Editorial Team
    2026-05-24T06:03:54+00:00Added an answer on May 24, 2026 at 6:03 am

    the solution is to replace:

    UIAccelerationValue rollingX;
    

    by

    UIAccelerationValue rollingX = 0;
    
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