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Home/ Questions/Q 946667
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T22:57:22+00:00 2026-05-15T22:57:22+00:00

In my application I am downloading some images from the web (from my server

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In my application I am downloading some images from the web (from my server to be precise), in order to save some bandwith and especially memory on the phone, I provide them in two resolutions: 480×320 for the “old” iPhone series and in 960×640 for the iPhone 4 with the retina display. Now I need to be able to detect from within the app when it is running on a device that supports the retina screen. How could I do that?

I have been thinking about using the code snippet below which would return me a specific device identifier such as eg. “iPhone3”, yet then I would be limiting the detection to the iPhone4 and would need to update that code for any subsequent device with a retina display.

size_t size;

// Set 'oldp' parameter to NULL to get the size of the data
// returned so we can allocate appropriate amount of space
sysctlbyname("hw.machine", NULL, &size, NULL, 0); 

// Allocate the space to store name
char *name = malloc(size);

// Get the platform name
sysctlbyname("hw.machine", name, &size, NULL, 0);

// Place name into a string
NSString *machine = [NSString stringWithCString:name];

Is there any better soution (maybe it is very obvious but I missed it)?

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  1. Editorial Team
    Editorial Team
    2026-05-15T22:57:23+00:00Added an answer on May 15, 2026 at 10:57 pm

    Just did some reading on the official Apple Developers Forums and the issues has been discussed in length there. The best way to me seems to be the use of the scale property of UIScreen. Although it is only available in iOS 4 and later, it will tell you everything you need to know and will most likely play an even more important role in the future (already noticed that the iPad’s screen resolution of 1024×768 is exactly 32/15 * 480×320?).

    UIScreen.mainScreen.scale
    

    If you have yet another idea feel free to post it 🙂

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