In my application, I have list view. Selecting another item in it, triggers an event:
connect(listView->selectionModel(), SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)), this, SLOT(item_changed(const QModelIndex &, const QModelIndex &)));
void MainWindow::item_changed(const QModelIndex & current, const QModelIndex & previous)
{
qDebug() << "\n" << "item_changed(), caller: " << sender()->objectName();
if (current.isValid())
{
/*
not so important code
*/
change_query(tokens.join("+"));
}
}
This calls another slot – change_query().
void MainWindow::change_query(QString newquery)
{
qDebug() << "change_query(), caller: " << sender()->objectName();
QUrl query (newquery);
frame->load(query);
connect(frame, SIGNAL(loadFinished(bool)), this, SLOT(loading_finished()));
}
And finally, when page is fully loaded, it should call loading_finished()
void MainWindow::loading_finished()
{
qDebug() << "loading_finished(), caller: " << sender()->objectName();
}
But, to my surprise, the output is:
item_changed(), caller: "SelectionModel"
change_query(), caller: "SelectionModel"
loading_finished(), caller: "frame"
item_changed(), caller: "SelectionModel"
change_query(), caller: "SelectionModel"
loading_finished(), caller: "frame"
loading_finished(), caller: "frame"
item_changed(), caller: "SelectionModel"
change_query(), caller: "SelectionModel"
loading_finished(), caller: "frame"
loading_finished(), caller: "frame"
loading_finished(), caller: "frame"
item_changed(), caller: "SelectionModel"
change_query(), caller: "SelectionModel"
loading_finished(), caller: "frame"
loading_finished(), caller: "frame"
loading_finished(), caller: "frame"
loading_finished(), caller: "frame"
As you can see, each time i change selection, another instance (?) of WebFrame is created and loaded, or page is loaded +1 time each loop. I spent last 2 hours finding out where the problem is and I don’t see anything.
You should connect signals to slots only once, possible in constructor.
Oppositely, you call
evety time you change item. So, your slots gets called so many times, as you called
connect.