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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T04:29:37+00:00 2026-05-15T04:29:37+00:00

In my application i’m declaring a string variable near the top of my code

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In my application i’m declaring a string variable near the top of my code to define the name of my window class which I use in my calls to RegisterClassEx, CreateWindowEx etc.. Now, I know that an LPCTSTR is a typedef and will eventually follow down to a TCHAR (well a CHAR or WCHAR depending on whether UNICODE is defined), but I was wondering whether it would be better to use this:

static LPCTSTR szWindowClass = TEXT("MyApp");

Or this:

static const TCHAR szWindowClass[] = TEXT("MyApp");

I personally prefer the use of the LPCTSTR as coming from a JavaScript, PHP, C# background I never really considered declaring a string as an array of chars.

But are there actually any advantages of using one over the other, or does it in fact not even make a difference as to which one I choose?

Thank you, in advanced, for your answers.

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  1. Editorial Team
    Editorial Team
    2026-05-15T04:29:38+00:00Added an answer on May 15, 2026 at 4:29 am

    The two declarations are not identical. The first creates a pointer, the second an array of TCHAR. The difference might not be apparent, because an array will decompose into a pointer if you try to use it, but you’ll notice it instantly if you try to put them into a structure for example.

    The equivalent declaration to LPCTSTR is:

    static const TCHAR * szWindowClass = TEXT("MyApp");
    

    The “L” in LPCTSTR stands for “Long”, which hasn’t been relevant since 16-bit Windows programming and can be ignored.

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