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Home/ Questions/Q 6663233
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T02:28:36+00:00 2026-05-26T02:28:36+00:00

In my code I have two vectors: vector<lipid*> lipids; vector<shared_ptr<bead> > ions; The lipid

  • 0

In my code I have two vectors:

vector<lipid*> lipids;
vector<shared_ptr<bead> > ions;

The lipid class:

class lipid{
 public:
  lipid();
  lipid(double x, double y, bool up, int LID);
  ~lipid();
  void makeMe(int LID);
  std::tr1::shared_ptr<bead> head;
  std::tr1::shared_ptr<bead> body;
  std::tr1::shared_ptr<bead> tail;
  int LID;
  vec direction;
};

And I generate the head, body, tail beads in the constructor of the lipid.

std::tr1::shared_ptr<bead> he(new bead);
std::tr1::shared_ptr<bead> bo(new bead);
std::tr1::shared_ptr<bead> ta(new bead);
this->head = he;
this->body = bo;
this->tail = ta;

Some of the lipids heads are inserted to the ions vector by:

vector<lipid*>::iterator lit = lipids.begin();
while (lit != lipids.end()){
  lipid * l = *lit++;
  if (l->head->charge != 0) this->ions.push_back(l->head);
}

where charge is an integer property of the bead.
I also have a map<vector<int>, set<shared_ptr<bead> > > to store some of the beads named boxes. To add a bead into any of the map values I use:

bead b = l->head; //b white also be accessed through a beads vector that holds a shared pointer to all beads in the simulation
vector<int> t = b->getBox(); //a function that returns a valid box
boxes[t].insert(b);

In a specific part I have a set of shared pointer named cBeads and I insert to it beads in two, separate loops; the first goes over some of the boxes and insert into the cBeads set any bead that has bean changed and the other goes over all the ions and insert them.

I know that that a shared pointer is supposed to be the owner of the pointer or something, does this mean that I can place two shared pointer, pointing to the same object in a set?

I hope any of this make sense to you.

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  1. Editorial Team
    Editorial Team
    2026-05-26T02:28:36+00:00Added an answer on May 26, 2026 at 2:28 am

    No, it isn’t possible.

    std::set guarantees that it containes no duplicates. Whether an instance is a duplicate of another is decided by applying the second template argument, which defaults to std::less.

    The standard library provides an operator < that operates on std::shared_ptr, performing a less than comparrison on the underlying pointers.

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