In my previous question I was looking for a way of evaulating complex mathematical expressions in C, most of the suggestions required implementing some type of parser.
However one answer, suggested using Lua for evaluating the expression. I am interested in this approach but I don’t know anything about Lua.
Can some one with experience in Lua shed some light?
Specifically what I’d like to know is
Which API if any does Lua provide that can evaluate mathematical expressions passed in as a string? If there is no API to do such a thing, may be some one can shed some light on the linked answer as it seemed like a good approach 🙂
Thanks
The type of expression I’d like to evaluate is given some user input such as
y = x^2 + 1/x – cos(x)
evaluate y for a range of values of x
It is straightforward to set up a Lua interpreter instance, and pass it expressions to be evaluated, getting back a function to call that evaluates the expression. You can even let the user have variables…
Here’s the sample code I cooked up and edited into my other answer. It is probably better placed on a question tagged Lua in any case, so I’m adding it here as well. I compiled this and tried it for a few cases, but it certainly should not be trusted in production code without some attention to error handling and so forth. All the usual caveats apply here.
I compiled and tested this on Windows using Lua 5.1.4 from Lua for Windows. On other platforms, you’ll have to find Lua from your usual source, or from http://www.lua.org.
Update: This sample uses simple and direct techniques to hide the full power and complexity of the Lua API behind as simple as possible an interface. It is probably useful as-is, but could be improved in a number of ways.
I would encourage readers to look into the much more production-ready ae library by lhf for code that takes advantage of the API to avoid some of the quick and dirty string manipulation I’ve used. His library also promotes the math library into the global name space so that the user can say
sin(x)or2 * piwithout having to saymath.sinand so forth.Public interface to LE
Here is the file
le.h:Sample code using LE
Here is the file t-le.c, demonstrating a simple use of this library. It takes its single command-line argument, loads it as an expression, and evaluates it with the global variable x changing from 0.0 to 1.0 in 11 steps:
Here is some output from t-le:
Implementation of LE
Here is
le.c, implementing the Lua Expression evaluator:Remarks
The above sample consists of 189 lines of code total, including a spattering of comments, blank lines, and the demonstration. Not bad for a quick function evaluator that knows how to evaluate reasonably arbitrary expressions of one variable, and has rich library of standard math functions at its beck and call.
You have a Turing-complete language underneath it all, and it would be an easy extension to allow the user to define complete functions as well as to evaluate simple expressions.