Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7172117
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 28, 20262026-05-28T15:33:05+00:00 2026-05-28T15:33:05+00:00

In my program, I have a class that I want to be allocated before

  • 0

In my program, I have a class that I want to be allocated before entering main(). I’d like to tuck these away in a separate module to keep the clutter out of my code; However, as soon as the module goes out of scope (before main() is entered), the objects are deallocated, leaving me trying to use a null reference in main. A short example:

// main.d

import SceneData;

int main(string[] argv)
{
    start.onSceneEnter();

    readln();
    return 0;
}

// SceneData.d

import Scene;

public
{
    Scene start;
}

static this()
{
    Scene start = new Scene("start", "test", "test";
}

// Scene.d

import std.stdio;

class Scene
{
    public
    {
        this(string name)
        {
            this.name = name;
        }

    this(string name, string descriptionOnEnter, string descriptionOnConnect)
    {
        this.name = name;
        this.descriptionOnEnter = descriptionOnEnter;
        this.descriptionOnConnect = descriptionOnConnect;
    }

        void onSceneEnter()
        {
            writeln(name);
            writeln(descriptionOnEnter);
        }
    }

    private
    {
        string name;
        string descriptionOnEnter;
        string descriptionOnConnect;
    }
}

I’m still getting used to the concept of modules being the basic unit of encapsulation, as opposed to the class in C++ and Java. Is this possible to do in D, or must I move my initializations to the main module?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-28T15:33:06+00:00Added an answer on May 28, 2026 at 3:33 pm

    Here:

    static this()
    {
        Scene start = new Scene("start", "test", "test");
    }
    

    “start” is a local scope variable that shadows global one. Global one is not initialized.
    After I have changed this to:

    static this()
    {
        start = new Scene("start", "test", "test");
    }
    

    Program crashed no more.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a main class in a program that launches another class that handles
I have a program that looks something like this: public partial class It {
I have a program with a class that contains a public enum, as follows:
I have a DAL class library that is included in my program as a
Greetings I have a program that creates multiples instances of a class, runs the
I have a Java program that loads thirdparty class files (classes I did not
I have a Java program that opens a file using the RandomAccessFile class. I'd
I have created a non-form c# program that uses the NotifyIcon class. The text
Assume that we have the following code: class Program { static volatile bool flag1;
I have a class that handles command line arguments in my program using python's

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.