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Home/ Questions/Q 9307611
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Editorial Team
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Editorial Team
Asked: June 19, 20262026-06-19T00:25:54+00:00 2026-06-19T00:25:54+00:00

in my program I have following code: private void SetCorners<T>(T position, int width, int

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in my program I have following code:

 private void SetCorners<T>(T position, int width, int height)
    {
        float halfWidth = width / 2 + position.X;
        float halfHeight = height / 2 + position.Y;

        UpperLeft = new Vector2(-halfWidth, -halfHeight);
        UpperRight = new Vector2(halfWidth, -halfHeight);
        LowerLeft = new Vector2(-halfWidth, halfHeight);
        LowerRight = new Vector2(halfWidth, halfHeight);
    }

In which T is either Vector2 or Vector3 from Microsoft.Xna.Framework. This code does not build because T does not contains definition of them.How to make this method works?

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  1. Editorial Team
    Editorial Team
    2026-06-19T00:25:55+00:00Added an answer on June 19, 2026 at 12:25 am

    You could also create a wrapper class for the two structs:

    private void SetCorners<T>(T position, int width, int height)
        where T : MyVectorWrapper
    {
        float halfWidth = width / 2 + position.X;
        float halfHeight = height / 2 + position.Y;
    
        UpperLeft = new Vector2(-halfWidth, -halfHeight);
        UpperRight = new Vector2(halfWidth, -halfHeight);
        LowerLeft = new Vector2(-halfWidth, halfHeight);
        LowerRight = new Vector2(halfWidth, halfHeight);
    }
    
    class MyVectorWrapper
    {
        public float X { get; set; }
        public float Y { get; set; }
    
        public MyVectorWrapper(dynamic vector2)
        {
            X = vector2.X;
            Y = vector2.Y;
        }
    }
    

    Sample usage:

    var v2 = new Vector2(1, 2);
    var v3 = new Vector3(v2, 3);
    SetCorners<MyVectorWrapper>(new MyVectorWrapper(v2), width, height);
    SetCorners<MyVectorWrapper>(new MyVectorWrapper(v3), width, height);
    
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