In my program I have multiple instances of a specific class Tracer (A1,B2,C3 etc). Using a listbox called tracerListBox, the user will determine which tracer they want to use.
Lets say each tracer has a constructor named family.
I know that if I wanted to access the family of, say, A1 I would simply type:
A1.family
However, I want to write code that accomplishes something like this:
tracerListBox.Text.family
Is there a way to pass a user-determined value to a constructor? I essentially want the user to determine which instance of Class Tracer to use and then use that information to pull all of the information about that specific tracer.
Thanks in advance for any assistance you can provide.
Much of the detail to actually make a decision is missing from your question. However, we can point you in the general directions that may answer your question.
object.GetType()to start.