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Home/ Questions/Q 6822159
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T21:37:49+00:00 2026-05-26T21:37:49+00:00

In my program I have NSString *stringOne = [NSString stringWithFormat:@Hello World]; [variable insertText:stringOne]; and

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In my program I have

NSString *stringOne = [NSString stringWithFormat:@"Hello World"];
[variable insertText:stringOne];

and the code runs fine. I know that the ‘stringWithFormat:’ method initiates the object, but where does the alloc happen? And why is it not needed here?

I can do the same with NSSound

NSSound *favoriteSong = [NSSound soundNamed:@"Friday"];
[favoriteSong play];

this will run, too. I know that ‘soundNamed:’ returns & initiates the object but the NSSound was never allocated.

I always assumed that I would have to do the following..

NSSound *favoriteSong = [[NSSound alloc]initWithBlablanla];

and then continue from there in order for everything to work.

What Im asking is, where does the allocate happen?

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  1. Editorial Team
    Editorial Team
    2026-05-26T21:37:49+00:00Added an answer on May 26, 2026 at 9:37 pm

    Some methods like soundNamed allocate an autoreleased object and return it. As an example, and let’s imagine those 2 methods exist :

    calling :

    NSSound *favoriteSong = [NSSound soundNamed:@"Friday"];
    

    return a NSSound allocated object, inited with @”Friday”. This returned object is autoreleased.

    calling :

    NSSound *favoriteSong = [[NSSound alloc] initWithSoundNamed:@"Friday"];
    

    return a NSSound allocated object, inited with @”Friday”. This returned object is retained, and must be deallocated.

    Those two calls would do the same thing :

    NSSound *favoriteSong = [NSSound soundNamed:@"Friday"];
    NSSound *favoriteSong = [[[NSSound alloc] initWithSoundNamed:@"Friday"] autorelease];
    

    As a shortcut, soundNamed is something like :

    + (id) soundNamed:(NSString*)name
    {
        NSSound* aSound = [[NSSound alloc] initWithSoundNamed:name];
        if (!aSound) return nil;
    
        return [aSound autorelease];
    }
    
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