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Home/ Questions/Q 780297
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T20:03:04+00:00 2026-05-14T20:03:04+00:00

In my program I have the following class hierarchy: class Base // Base is

  • 0

In my program I have the following class hierarchy:

class Base // Base is an abstract class
{
};

class A : public Base
{
};

class B : public Base
{
};

I would like to do the following:

foo(const Base& one, const Base& two)
{
  if (one == two)
  {
    // Do something
  } else
  {
    // Do something else
  }
}

I have issues regarding the operator==() here. Of course comparing an instance A and an instance of B makes no sense but comparing two instances of Base should be possible. (You can’t compare a Dog and a Cat however you can compare two Animals)

I would like the following results:

A == B => false

A == A => true or false, depending on the effective value of the two instances

B == B => true or false, depending on the effective value of the two instances

My question is: is this a good design/idea ? Is this even possible ? What functions should I write/overload ?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-14T20:03:04+00:00Added an answer on May 14, 2026 at 8:03 pm
    class Base // Base is an abstract class
    {
        virtual bool equals(const Base& b) = 0;
    };
    
    class A : public Base
    {
        virtual bool equals(const Base& base)
        {
            if (const A* a = dynamic_cast<const A*>(&base))
            {
                // Return true iff this and a are equal.
            }
            return false;
        }
    };
    
    class B : public Base
    {
        virtual bool equals(const Base& base)
        {
            if (const B* b = dynamic_cast<const B*>(&base))
            {
                // Return true iff this and b are equal.
            }
            return false;
        }
    };
    
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