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Home/ Questions/Q 6349655
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T21:39:29+00:00 2026-05-24T21:39:29+00:00

In my program this fragment: trace.Log( String.Format(a= {0:F10} b= {1:F10} a<b= {2}, b.GetPixel(447, 517).GetBrightness(),

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In my program this fragment:

trace.Log(
 String.Format("a= {0:F10} b= {1:F10} a<b= {2}",
  b.GetPixel(447, 517).GetBrightness(), (100F / 255F), 
  b.GetPixel(447, 517).GetBrightness() < (100F / 255F))
);

outputs this in Debug mode:

a= 0.3921569000 b= 0.3921569000 a<b= False

but this different result in Release mode:

a= 0.3921569000 b= 0.3921569000 a<b= True

Before I seek a way to get consistent arithmetic between the two modes, what code can I use to display the hidden precision in the varaible(s) that presumably contains the variation causing this discrepancy? Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-24T21:39:29+00:00Added an answer on May 24, 2026 at 9:39 pm

    There’s a standard numeric format string for exactly what you’re looking for: "r" (for “round-trip”). It gives you a string with enough digits to guarantee that, when you parse it again, will exactly reproduce the same bits you started with.

    So instead of {0:F10}, use {0:r} and you’ll get all the precision available.

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