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Home/ Questions/Q 8893143
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T23:10:26+00:00 2026-06-14T23:10:26+00:00

In my project, I have achievements from the main GameClass trying to save data

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In my project, I have achievements from the main GameClass trying to save data into an NSMutableArray in the control class, ViewController (which is GameClass’s delegate), but the array’s values don’t seem to change. Here’s my code:

In GameClass.m

NSLog(@"test %i",[delegate getAchievement:3]);
[delegate setAchievement:3];
NSLog(@"test %i",[delegate getAchievement:3]);

In ViewController.m

-(void)setAchievement: (int)number{

     [achievements replaceObjectAtIndex: number withObject: [[NSNumber alloc] initWithInt:1]];
     NSLog(@"setachievement was called");

     [self saveData];
}

-(int)getAchievement: (int)number{

    return [[achievements objectAtIndex: number] intValue];
}

And what I get is:

 2012-11-25 20:47:14.754 Stickman Parkour 2[25109:c07] test 0
 2012-11-25 20:47:14.755 Stickman Parkour 2[25109:c07] setachievement was called
 2012-11-25 20:47:14.755 Stickman Parkour 2[25109:c07] test 0
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  1. Editorial Team
    Editorial Team
    2026-06-14T23:10:28+00:00Added an answer on June 14, 2026 at 11:10 pm

    Either delegate is nil or achievements is nil. A call to nil returns zero/nil. (But since “set achievement was called” appears, that suggests that delegate is OK and achievements is what’s nil.)

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