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Home/ Questions/Q 7406339
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T05:32:33+00:00 2026-05-29T05:32:33+00:00

In my project I use a 3rd party library which is constantly changing. I

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In my project I use a 3rd party library which is constantly changing. I have a wrapper class (Bridge pattern + Pimpl pattern) for this library. So none of my sources except wrapper implementation sees that library.
This library has an Options struct, e.g.

struct Options {
  double distance;
  double weight;
  int num_rabbits;
  // etc
};

I want this struct to be available in GUI module, to build a dialog that allows to set these options. Do I need to create a wrapper struct for it? E.g.

struct MP_ThatLibOptions {
  // exact member copy
  double distance;
  double weight;
  int num_rabbits;
  // etc
};

Or shall I directly include that struct header into my sources?

The drawbacks of wrapper are: copy-paste, additional code for converting between structs.
The drawbacks of direct include are: breaking the pimpl idiom.

May be there are any other solutions for this problem?

Also I want to emphasize that the 3rd party library is constantly changing, so I must adopt my sources to support every new version of the library.

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  1. Editorial Team
    Editorial Team
    2026-05-29T05:32:34+00:00Added an answer on May 29, 2026 at 5:32 am

    As I use Bridge + pimpl patterns I’ve decided to totally hide the 3rd party library.

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