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Home/ Questions/Q 826065
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T03:21:18+00:00 2026-05-15T03:21:18+00:00

In my root view controller, in my didReceiveMemoryWarning method, I go through a couple

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In my root view controller, in my didReceiveMemoryWarning method, I go through a couple data structures (which I keep in a global singleton called DataManager), and ditch the heaviest things I’ve got–one or maybe two images associated with possibly twenty or thirty or more data records.

Right now I’m going through and setting those to nil. I’m also setting myself a boolean flag so that various view controllers that need this data can easily know to reload. Thusly:

DataManager *data = [DataManager sharedDataManager];
for (Event *event in data.eventList) {
    event.image = nil;
    event.thumbnail = nil;
}

for (WondrMark *mark in data.wondrMarks) {
    mark.image = nil;
}

[DataManager sharedDataManager].cleanedMemory = YES;

Today I’m thinking, though… and I’m not actually sure all that allocated memory is really being freed when I do that. Should I instead release those images and maybe hit them with a new alloc and init when I need them again later?

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  1. Editorial Team
    Editorial Team
    2026-05-15T03:21:19+00:00Added an answer on May 15, 2026 at 3:21 am

    Setting an instance variable directly, as mipadi says, does not release the object it refers to. What you’re doing here is different, though: you’re setting the value of object’s property. Depending on how that property is declared, that may indeed be releasing the value it refers to. A property declared retain or copy, rather than assign, gets a synthesized accessor method (the setImage: method that the .image = syntax translates to) that releases its old value when setting a new one. So, in this case, if your WondrMark‘s property is declared as retain, setting it to nil—via the property—does automatically release the old image. If it’s assign, you need to release the image before setting the property to nil.

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