Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 703739
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 14, 20262026-05-14T03:51:52+00:00 2026-05-14T03:51:52+00:00

In .NET there are 8 bytes of overhead for each object. 4 bytes are

  • 0

In .NET there are 8 bytes of overhead for each object. 4 bytes are a pointer to the object’s type. What are the other 4 bytes, known as the object header, used for?

Note: the question was asked in 2010 and is 32 bit specific. The overhead is bitness dependent: 1 pointer-size for the “object’s type” (method table) and 1 pointer-size for the object header. So, that’s 2*4 bytes for 32 bit and 2*8 bytes for 64 bit applications.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-14T03:51:52+00:00Added an answer on May 14, 2026 at 3:51 am

    This article discusses a lot of internals, including what goes into each object instance. Basically, it’s the type information and a syncblock pointer (because ever object can potentially be locked upon)

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am currently working on 2 .NET apps which must communicate with each other.
In VB.NET there is a keyword 'shadows'. Let's say I have a base class
In CruiseControl.NET there appears to be the same xsl stylesheets in the server directory
My problem is in my navigation bar, which can be found here: http://grupocoral.netai.net/ There
Are there net to host conversion functions in C#? Googling and not finding much.
Are there simple libraries out there (.NET and Java) that are able to validate
In asp.net mvc there is ViewResult for returning a View and ActionResult for returning
In ASP.NET MVC there are generic master views ( ViewMaserPage<T> ). But what is
In the .NET framework there are a couple of ways to calculate an MD5
When building ASP.NET projects there is a certain amount of boilerplate, or plumbing that

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.