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Home/ Questions/Q 6245427
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T12:30:16+00:00 2026-05-24T12:30:16+00:00

In OpenGL, I have a static camera and a scene that only needs to

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In OpenGL, I have a static camera and a scene that only needs to move when the user “moves the camera”.
I have a pretty complex scene in OpenGL, which I regenerate fully at each frame.
Sorry if this is a basic question, but can’t I store the scene in a sort of buffer that I then just can tell OpenGL to draw ?

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  1. Editorial Team
    Editorial Team
    2026-05-24T12:30:17+00:00Added an answer on May 24, 2026 at 12:30 pm

    Yes. In “traditional” OpenGL, you’d use a display list. In more “modern” OpenGL, you’d use a vertex buffer object.

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