In order to learn silverlight on WP7 I’m playing with it around and well, I can’t say I’m having sweet times here. I’m developing a simple, yet ugly Mine game (like windows’s ^^).
The problem is that I’m gonna use a button for each case on the mines board, but I can’t manage to find a way to preview a grid with cells containing my buttons.
I took the Grid component and I’m digging its properties but can’t find a way to get a cell and set the button I want it to render, I’ve seen the RowDefinition/ColumnDefinition collections but I need cells not rows/columns, how could I render a grid of buttons guys ?
Maybe another component I could use ?
PS: the size of my mine board is dynamic
The cells don’t really exist in XAML. When you define a button, you simply need to tell it where to sit.
This will be a button in the top left corner (it is a 0 indexed double array).