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Home/ Questions/Q 215861
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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T18:30:37+00:00 2026-05-11T18:30:37+00:00

In our code we have quite a few cases of this pattern: class outerClass

  • 0

In our code we have quite a few cases of this pattern:

class outerClass
{
    struct innerStruct
    {
        wstring operator()( wstring value )
        {
            //do something
            return value;
        }
    };

    void doThing()
    {
        wstring initialValue;
        wstring finalValue = innerStruct()( initialValue );
    }
};

What’s the advantage of this over:

class outerClass
{
    wstring changeString( wstring value )
    {
        //do something
        return value;
    }

    void doThing()
    {
        wstring initialValue;
        wstring finalValue = changeString( initialValue );
    }
};
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-11T18:30:37+00:00Added an answer on May 11, 2026 at 6:30 pm

    It’s an optimization step for templated predicates.

    It’s not a matter of a functor being easier to use than a function. Both work pretty much the same way in boost and STL contexts.

    How they differ is in template instantiation.

    Imagine a trivial template function that requires a predicate

    template< typename Predicate >
    void  DoSomething( Predicate func )
    {
      func();
    }
    

    Using a function will instantiate a template instance with a function pointer.

    void changeString();
    
    DoSomething( &changeString );
    
    // This creates a template instantiation expecting a pointer to a function.
    // The specific pointer may be evaluated at runtime.
    
    // void DoSomething( void(func*)() );
    

    Using a functor will instantiate a template instance with a specific functor type.

    struct changeString
    {
        void operator() ();
    }
    
    DoSomething( changeString() );
    
    // This creates a template instantiation expecting an instance of the struct.
    // The exact function being called is now known at compile time.
    
    // void DoSomething( changeString );
    

    With the functor, the specific functionality is now well defined and the struct being passed in is likely not used and can be optimized out.

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