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Home/ Questions/Q 7218399
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T21:28:37+00:00 2026-05-28T21:28:37+00:00

In Pygame, you can set repeated (held down) Key detection with pygame.key.set_repeat(). In my

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In Pygame, you can set repeated (held down) Key detection with pygame.key.set_repeat().

In my case, I want to mix keys that can be held down and keys that will only be recognized once. Specifically, I want to be able to Move (by holding down key(s)), but I want to require one key press per Fire Missile.

To be clearer, I want to recognize held-down key presses for movement keys (Up, Down, Left, Right, etc.) only. Other keys, when held down, should only be recognized once.

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  1. Editorial Team
    Editorial Team
    2026-05-28T21:28:38+00:00Added an answer on May 28, 2026 at 9:28 pm

    You can keep a state tracker for the keys you only want to recognize once per press – set a flag to True when you see a KEYDOWN event, and then set it to False again when you see a matching KEYUP. Then only respond to a KEYDOWN event if the flag wasn’t already True.

    The other option is that you can keep a state tracker for the keys you do want to repeat and just poll that state every so often (e.g. every X milliseconds, see if the key is marked as ‘down’ and if so, do whatever should be done for that keypress).

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