Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8629799
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 12, 20262026-06-12T08:53:49+00:00 2026-06-12T08:53:49+00:00

In Robotlegs does the domain logic needs to be in the Commands(controller) or the

  • 0

In Robotlegs does the domain logic needs to be in the Commands(controller) or the Models?

Example:
lets say i’m building a “Tic Tac Toe” game.
i have:
GameMadiatore,CellSelectedCommand,BoardModel.

After the user clicks on a cell the “GameMadiatore” fires an event that initiates “CellSelectedCommand”.
Does the “find 3 in row” win logic needs to be in the “BoardModel” or “CellSelectedCommand” or some other command?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-12T08:53:51+00:00Added an answer on June 12, 2026 at 8:53 am

    I would advise you to create atomic commands.

    This means a command should do 1 thing and 1 thing only. This allows you to easily rewire your application logic without refactoring too much later on.

    In the case described above your thinking is correct another command will do just fine.
    For example:

    • CellSelectedCommand
    • Check3InRowCommand
    • StartNewGameCommand
    • PlayerWinsCommand
    • ..

    Some more principles about MVCS:

    • Mediator: Should be considered as a mail man. It will act as a go-between between your views and your application. Call it a ViewController if you will, but then a bit more rudimentary.
    • Command: Can be considered as the controller logic, all the decision making can be done here. Update your models from here.
    • Model: Should only reflect application state. For example a boolean that indicates whether the game has been won.

    Cheers

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am building a robotlegs app where you have to login in order to
I'm warming up w/ AS3 robotlegs framework. I'm working on a FLEX 4/AIR Application
Im using RobotLegs and Signals for my application. This is my first time using
I have this use case that is very similar to the robot-legs example of
In the examples for RobotLegs, it appears that mediators are used on every button/textArea,
Some services in my Robotlegs app require parameters. I'm wondering which solution is better:
I'm try to put together a bare bones robotlegs-signals project but all the samples
In the book 'ActionScript Developer’s Guide to Robotlegs' it is said that services should
Coming from Robotlegs/PureMVC, I am pretty familiar with the concept of the view mediator,
I'm trying to build a Flex application using the Robotlegs framework and don't know

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.