Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6109875
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 23, 20262026-05-23T14:27:11+00:00 2026-05-23T14:27:11+00:00

In the code below, I am trying to create a function patient_count that is

  • 0

In the code below, I am trying to create a function “patient_count” that is a friend to the classes “horse” , “pig” , and “dog”. I can get the function to be a friend with 1 class but not to all 3. Can anyone tell me what my mistake is?

/*******************************************************\
* Veternarian Class Problem - I need a class for each   *
* of 3 animals. Horse, Pig and Dogs                     *
\*******************************************************/

#include <cstdlib>
#include <iostream>
#include <string>

const int HORSE_KENNEL = 100; // Number of horses we can store
const int PIG_KENNEL = 100; // Number of Pigs we can store
const int DOG_KENNEL = 100; // Number of Dogs we can store

/*******************************************************\
* Class horse                                           *
*                                                       *
* Member functions                                      *
* horse_count -- Keeps track of the number of horses    *
* add_horse -- Sends data into the object               *
* next_horse -- returns data from the object            *
\*******************************************************/

// Definition of the Class
class horse {

   private:
      int horse_count;              // Variable to keep track of data
      std::string horse_data[HORSE_KENNEL]; // A Place to put the data

      // Declarations for the method Prototypes
   public:            
      // Initialize 
      horse( );

      // A Function that accepts an argument but returns nothing
      void add_horse(const std::string new_horse_data);

      // This method returns the next Horse in the queue
      std::string next_horse( );

      friend int patient_count(horse);

};


/*******************************************************\
* Method Definition - Here we flush out the prototypes  *
* outlined in the last section                          *
\*******************************************************/
inline horse::horse( )
{
   for(int i = 0; i < HORSE_KENNEL; ++i){
      horse_data[i] = "Empty Spot";
   }
   horse_count = 0; // Zero the data count
}

/*******************************************************\
* horse::add_horse -- Send data to Object               *
\*******************************************************/
inline void horse::add_horse(const std::string new_horse_data)
{
   horse_data[horse_count] = new_horse_data;
   ++horse_count;
}

/*******************************************************\
* horse::next_horse - get data from object              *
\*******************************************************/

inline std::string horse::next_horse( )
{
   // this is specifically implementing a queue
   std::string current_horse = " ";
   int target_horse = 0;
   for(int i = 0;i < HORSE_KENNEL; ++i){
      if(horse_data[i] != "Empty Spot"){
         std::cout << "Horse Number " << i << " " << horse_data[i] << std::endl; 
      }
   }
   std::cout << "Select the horse you want: "; 
   std::cin >> target_horse;

   return (horse_data[target_horse]);
}

/*******************************************************\
* Class Pig                                             *
*                                                       *
* Member functions                                      *
* pig_count -- Keeps track of the number of pigs        *
* add_pig -- Sends data into the object                 *
* next_pig -- returns data from the object              *
\*******************************************************/

// Definition of the Class
class pig {

   private:
      int pig_count;              // Variable to keep track of data
      std::string pig_data[PIG_KENNEL]; // A Place to put the data

      // Declarations for the method Prototypes
   public:            
      // Initialize 
      pig( );

      // A Function that accepts an argument but returns nothing
      void add_pig(const std::string new_pig_data);

      // This method returns the next pig in the queue
      std::string next_pig( );

      friend pig patient_count(pig);
};


/*******************************************************\
* Method Definition - Here we flush out the prototypes  *
* outlined in the last section                          *
\*******************************************************/
inline pig::pig( )
{
   for(int i = 0; i < PIG_KENNEL; ++i){
      pig_data[i] = "Empty Spot";
   }
   pig_count = 0; // Zero the data count
}

/*******************************************************\
* pig::add_pig -- Send data to Object                   *
\*******************************************************/
inline void pig::add_pig(const std::string new_pig_data)
{
   pig_data[pig_count] = new_pig_data;
   ++pig_count;
}

/*******************************************************\
* pig::next_pig - get data from object                  *
\*******************************************************/

inline std::string pig::next_pig( )
{
   // this is specifically implementing a queue
   std::string current_pig = " ";
   int target_pig = 0;
   for(int i = 0;i < PIG_KENNEL; ++i){
      if(pig_data[i] != "Empty Spot"){
         std::cout << "pig Number " << i << " " << pig_data[i] << std::endl; 
      }
   }
   std::cout << "Select the pig you want: "; 
   std::cin >> target_pig;

   return (pig_data[target_pig]);
}

/*******************************************************\
* Class dog                                             *
*                                                       *
* Member functions                                      *
* dog_count -- Keeps track of the number of dogs        *
* data_to_object -- Sends data into the object          *
* data_from_object -- returns data from the object      *
\*******************************************************/

// Definition of the Class
class dog {

  private:
    int dog_count;              // Variable to keep track of data
    std::string dog_data[DOG_KENNEL]; // A Place to put the data

  // Declarations for the method Prototypes
  public:            
    // Initialize 
    dog( );

    // A Function that accepts an argument but returns nothing
    void add_dog(const std::string new_dog_data);

    // This method returns the next dog in the queue
    std::string next_dog( );

  friend dog patient_count(dog);
};


/*******************************************************\
* Method Definition - Here we flush out the prototypes  *
* outlined in the last section                          *
\*******************************************************/
inline dog::dog( )
{
   for(int i = 0; i < DOG_KENNEL; ++i){
      dog_data[i] = "Empty Spot";
   }
   dog_count = 0; // Zero the data count
}

/*******************************************************\
* dog::add_dog -- Send data to Object                   *
\*******************************************************/
inline void dog::add_dog(const std::string new_dog_data)
{
   dog_data[dog_count] = new_dog_data;
   ++dog_count;
}

/*******************************************************\
* dog::next_dog - get data from object                  *
\*******************************************************/

inline std::string dog::next_dog( )
{
   // this is specifically implementing a queue
   std::string current_dog = " ";
   int target_dog = 0;
   for(int i = 0;i < DOG_KENNEL; ++i){
      if(dog_data[i] != "Empty Spot"){
         std::cout << "dog Number " << i << " " << dog_data[i] << std::endl; 
      }
   }
   std::cout << "Select the dog you want: "; 
   std::cin >> target_dog;

   return (dog_data[target_dog]);
}

/**************************************************\
* This function is a friend of all the animal      *
* classes and returns the total of all animals     *
* PROBLEM ******* PROBLEM *********PROBLEM *********
* When I add the other 2 classes on the next line  *
* The program stops working                        *
\**************************************************/
// int patient_count(horse target_horse) //works
int patient_count(horse target_horse, pig target_pig, dog target_dog) // Nova
{
   //  int all_animals = target_horse.horse_count; //Works
   int all_animals = target_horse.horse_count + target_pig.pig_count + target_dog.dog_count; // Nova

   return (all_animals);
}
/**************************************************\
* The Class is defined above, this section is a    *
* Small testing harness to verify that the class   *
* is doing what it was designed to do              *
\**************************************************/
int main( )
{
   int total_animals;
   horse current_horse; // Create a instance

   // Send 3 values to the object
   current_horse.add_horse("Mr Ed, 10, Male");
   current_horse.add_horse("Lightning, 4, Female");
   current_horse.add_horse("Blitz, 7, Male");

   // Call for the return of the 3 values
   std::cout << "Selected Horse  ->" << current_horse.next_horse( ) << '\n';

   pig current_pig; // Create a instance

   // Send 3 values to the object
   current_pig.add_pig("Arnold, 4, Male");
   current_pig.add_pig("Babe, 2, Female");
   current_pig.add_pig("Killer, 7, Male");

   // Call for the return of the 3 values
   std::cout << "Selected Pig  ->" << current_pig.next_pig( ) << '\n';

   dog current_dog; // Create a instance

   // Send 3 values to the object
   current_dog.add_dog("Misty, 15, Female");
   current_dog.add_dog("Tristian, 12, Male");
   current_dog.add_dog("Tempest, 11, Female");

   // Call for the return of the 3 values
   std::cout << "Selected Dog  ->" << current_dog.next_dog( ) << '\n';


   // Now get the results from the friend function
   //  total_animals = patient_count(current_horse); // Works
   total_animals = patient_count(current_horse, current_pig, current_dog); // Nova
   std::cout << "Total Animals: " << total_animals << std::endl;
   return (0);
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-23T14:27:11+00:00Added an answer on May 23, 2026 at 2:27 pm

    Hmm…I think there’s a lot easier way to handle this:

    class animal { 
        static int count;
    
        animal() { ++count; }
        ~animal() { --count; }
    };
    
    class horse : public animal { 
        // horse stuff
    };
    
    class pig : public animal { 
        // pig stuff here
    };
    
    class dog : public animal { 
        // dog stuff here
    };
    
    int patient_count() { return animal::count; }
    

    Other than that, your code seems to have a fairly basic problem: it’s confusing (for example) an animal with a collection of animals. You have a number of things like:

    dog current_dog; // Create a instance
    
    // Send 3 values to the object
    current_dog.add_dog("Misty, 15, Female");
    current_dog.add_dog("Tristian, 12, Male");
    current_dog.add_dog("Tempest, 11, Female");
    

    This makes no sense. A dog should represent exactly that: one dog. It has one name, one age, one sex, and so on. What you have above is really three dogs, not one. To represent them, you should have a collection of dogs — preferably a standard collection like std::vector, but if you’re not allowed to use that (which may be semi-reasonable, since this sounds/seems like homework) at least an array.

    dog dogs[10];   // an array of 10 dogs (none yet initialized though)
    
    dogs[0] = dog("Misty, 15, female");
    dogs[1] = dog("Tristian, 12, male");
    dogs[2] = dog("Tempest, 11, female");
    

    Pigs, cows, horses, etc., are pretty much the same: one animal object should represent one actual animal. A collection of animals is a different thing from a single animal. Note, however, the comment above: an array of 10 dogs is exactly that — 10 dogs (even though none of them has a name, age or sex yet, we’ve defined them so they all officially exist). This means the patient_count will report the existence of 10 dogs when you define the array, regardless of the number that contain meaningful data. This is one way in which std::vector is clearly a better choice. If you do something like:

    std::vector<dog> dogs;
    
    dogs.push_back("Misty, 15, female");
    dogs.push_back("Tristian, 12, male");
    dogs.push_back("Tempest, 11, female");
    

    At this point, you’ve created and stored 3 dogs, so if you print out patient_count at this point, it should show 3 (representing actual dogs created/defined) not 10 (or whatever) to represent the number of potential animals, while ignoring the number that contain meaningful data.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Can anyone tell how correct the following code below. Iam tryin to create a
I am trying to create a function that conjugate a complex number for example
I'm trying to create a custom drop down and using the code below it
In the code below I'm trying to load some images and put them in
I'm trying to use the code below to send messages via System.Net.Mail and am
So far i have got the code below which works lovely when trying an
In my code attached below, I'm trying to upload a file via ASP.NET. I
The code below shows a sample that I've used recently to explain the different
we are trying to create a calendar function in python. we have created a
I am trying to create an expression tree containing a function call to a

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.