Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7872011
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 3, 20262026-06-03T02:04:59+00:00 2026-06-03T02:04:59+00:00

In the code below I am trying to make a ball bounce up and

  • 0

In the code below I am trying to make a ball bounce up and down. The problem is that the ball is painting itself over and over and forming a line rather than a ball moving in a line.

I’m thinking that I need to erase the ball after it draws itself.

 public void paint(Graphics g) {
            if (bouncing) {
                g.setColor(Color.blue);
                g.drawOval(x, y, 10, 10);
                //erase oval here
            }
        }

NOTE: Method paint is being called over and over

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-03T02:05:00+00:00Added an answer on June 3, 2026 at 2:05 am

    Paint the entire background first …

    public void paint(Graphics g)
    {
      g.setColor(Color.BLACK);                    // clear the frame ...
      g.fillRect(0, 0, getWidth(), getHeight());
    
      if (bouncing) 
      {
        g.setColor(Color.blue);
        g.drawOval(x, y, 10, 10);
      }
    }
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

consider the code below, Am trying to make a Sparse_matrix that contains an array
In the code below, I'm trying to make it so that, if a user
The code below is (hopefully) a minimized testcase of my original problem. I'm trying
I'm trying to make the code below reusable. I need multiple toggle buttons in
Alright, if you look at the code below, I am trying to make it
I am trying to make a the code that will catch a PhoneNumberInUseException that
In below code snippet, I am trying to make a non-blocking thrift server in
With the code below, I am trying to make a div with displays 5
Can't seem to figure this out, see code below. Trying to make a GET
I am trying to make tabs layout. I am using tutorial code (below) but

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.