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Home/ Questions/Q 6532319
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T09:59:11+00:00 2026-05-25T09:59:11+00:00

In the following code, I create a DispatcherTimer in the class’s constructor. No one

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In the following code, I create a DispatcherTimer in the class’s constructor. No one keeps reference on it.

In my understanding, the timer should be reclaimed by the garbage collector some time after leaving the constructor’s scope.
But that doesn’t happen! Even after forcing a garbage collection with GC.Collect()

What is going on under the hood?

public partial class MainWindow : Window
{
    public MainWindow()
    {
        InitializeComponent();

        new DispatcherTimer
        {
            Interval = TimeSpan.FromMilliseconds(100),
            IsEnabled = true
        }
        .Tick += (s, e) =>
        {
            textBlock1.Text = DateTime.Now.ToString();
        };
    }
}
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  1. Editorial Team
    Editorial Team
    2026-05-25T09:59:12+00:00Added an answer on May 25, 2026 at 9:59 am

    When you just construct the a DispatcherTimer, nothing prevents it from be GCed. However, you set IsEnabled = true, which will call Start() on the timer. When that, happens, this line of code will be executed:

    this._dispatcher.AddTimer(this);
    

    And now the Dispatcher itself is rooting the timer, meaning it can’t be GCed.

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