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Home/ Questions/Q 8051485
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Editorial Team
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Editorial Team
Asked: June 5, 20262026-06-05T07:18:52+00:00 2026-06-05T07:18:52+00:00

In the following code i’m using a doubleBuffer to avoid flickering of the image

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In the following code i’m using a doubleBuffer to avoid flickering of the image as was suggested in this question of mine

import java.awt.Graphics;
import java.awt.Image;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.image.BufferedImage;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;


public class TestProgram extends JFrame implements KeyListener {
    private Image doubleBuffer;
    private Graphics myGraphics;
    private BufferedImage TestImage;
    private int cordX = 100;
    private int cordY = 100;

    public TestProgram() {
        setTitle("Testing....");
        setSize(500,500);
        imageLoader();
        setVisible(true);
    }

    public static void main(String[] args) {
        new TestProgram();
    }

    public void imageLoader() {
        try {
            String testPath = "test.png";
            TestImage = ImageIO.read(getClass().getResourceAsStream(testPath));

        } catch (IOException ex) {
            ex.printStackTrace();
        }

        addKeyListener(this);

        doubleBuffer = createImage(getWidth(), getHeight());
        myGraphics = doubleBuffer.getGraphics();
        drawImages();
    }

    @Override
    public void update(Graphics g) {
        drawImages();
        g.drawImage(doubleBuffer, 0, 0, this);        
    }

    public void drawImages() {
        myGraphics.drawImage(TestImage, cordX, cordY, this);
    }



    public void keyPressed(KeyEvent ke) {
        switch (ke.getKeyCode()) {
            case KeyEvent.VK_RIGHT: {
                cordX+=5;
            }
            break;
            case KeyEvent.VK_LEFT: {
                cordX-=5;
            }
            break;
            case KeyEvent.VK_DOWN: {
                cordY+=5;
            }
            break;
            case KeyEvent.VK_UP: {
                cordY-=3;
            }
            break;
        }
        repaint();
    }

    public void keyTyped(KeyEvent ke) {}

    public void keyReleased(KeyEvent ke) {}
}

The problem is that im getting a nullPointerException at this line

myGraphics = doubleBuffer.getGraphics();

is my approach correct in doing this?
Please help.
thanks

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-05T07:18:52+00:00Added an answer on June 5, 2026 at 7:18 am
    1. don’t paint to JFrame directly, put there JPanel or JComponent

    2. Swing GUI should be starting from Initial Thread

    3. whats TestImage and path to the Image???,

    4. KeyListener isn’t designated for Swing JComponents, use KeyBindings instead

    5. after coordinates changed you have to call repaint()

    6. put that altogether

    .

    import java.awt.*;
    import java.awt.event.*;
    import java.awt.image.BufferedImage;
    import java.io.IOException;
    import java.net.*;
    import java.util.HashMap;
    import java.util.Map;
    import javax.imageio.ImageIO;
    import javax.swing.*;
    
    public class MoveIcon extends JPanel {
    
        private static final long serialVersionUID = 1L;
        private static final String IMAGE_PATH = "http://duke.kenai.com/misc/Bullfight.jpg";
        private static final String IMAGE_PATH_PLAYER = "http://duke.kenai.com/iconSized/duke4.gif";
        public static final int STEP = 3;
        private static final int TIMER_DELAY = STEP * 8;
        private BufferedImage bkgrndImage = null;
        private BufferedImage playerImage = null;
        private Map<Direction, Boolean> directionMap = new HashMap<Direction, Boolean>();
        private int playerX = 0;
        private int playerY = 0;
    
        enum Direction {
    
            UP(KeyEvent.VK_UP, 0, -1), DOWN(KeyEvent.VK_DOWN, 0, 1),
            LEFT(KeyEvent.VK_LEFT, -1, 0), RIGHT(KeyEvent.VK_RIGHT, 1, 0);
            private int keyCode;
            private int xDirection;
            private int yDirection;
    
            private Direction(int keyCode, int xDirection, int yDirection) {
                this.keyCode = keyCode;
                this.xDirection = xDirection;
                this.yDirection = yDirection;
            }
    
            public int getKeyCode() {
                return keyCode;
            }
    
            public int getXDirection() {
                return xDirection;
            }
    
            public int getYDirection() {
                return yDirection;
            }
        }
    
        public MoveIcon() {
            try {
                URL bkgrdImageURL = new URL(IMAGE_PATH);
                URL playerImageURL = new URL(IMAGE_PATH_PLAYER);
                bkgrndImage = ImageIO.read(bkgrdImageURL);
                playerImage = ImageIO.read(playerImageURL);
                setPreferredSize(new Dimension(bkgrndImage.getWidth(), bkgrndImage.getHeight()));
            } catch (MalformedURLException e) {
                e.printStackTrace();
            } catch (IOException e) {
                e.printStackTrace();
            }
            for (Direction direction : Direction.values()) {
                directionMap.put(direction, false);
            }
            setKeyBindings();
            Timer timer = new Timer(TIMER_DELAY, new TimerListener());
            timer.start();
        }
    
        private void setKeyBindings() {
            InputMap inMap = getInputMap(JComponent.WHEN_IN_FOCUSED_WINDOW);
            ActionMap actMap = getActionMap();
            for (final Direction direction : Direction.values()) {
                KeyStroke pressed = KeyStroke.getKeyStroke(direction.getKeyCode(), 0, false);
                KeyStroke released = KeyStroke.getKeyStroke(direction.getKeyCode(), 0, true);
                inMap.put(pressed, direction.toString() + "pressed");
                inMap.put(released, direction.toString() + "released");
                actMap.put(direction.toString() + "pressed", new AbstractAction() {
    
                    private static final long serialVersionUID = 1L;
    
                    @Override
                    public void actionPerformed(ActionEvent e) {
                        directionMap.put(direction, true);
                    }
                });
                actMap.put(direction.toString() + "released", new AbstractAction() {
    
                    private static final long serialVersionUID = 1L;
    
                    @Override
                    public void actionPerformed(ActionEvent e) {
                        directionMap.put(direction, false);
                    }
                });
            }
    
        }
    
        @Override
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);
            if (bkgrndImage != null) {
                g.drawImage(bkgrndImage, 0, 0, null);
            }
            if (playerImage != null) {
                g.drawImage(playerImage, playerX, playerY, null);
            }
        }
    
        private class TimerListener implements ActionListener {
    
            @Override
            public void actionPerformed(ActionEvent e) {
                boolean moved = false;
                for (Direction direction : Direction.values()) {
                    if (directionMap.get(direction)) {
                        playerX += STEP * direction.getXDirection();
                        playerY += STEP * direction.getYDirection();
                        moved = true;
                    }
                }
                if (moved) {
                    int x = playerX - 2 * STEP;
                    int y = playerY - 2 * STEP;
                    int w = playerImage.getWidth() + 4 * STEP;
                    int h = playerImage.getHeight() + 4 * STEP;
                    MoveIcon.this.repaint(x, y, w, h); // !! repaint just the player
                }
            }
        }
    
        private static void createAndShowUI() {
            JFrame frame = new JFrame("MoveIcon");
            frame.getContentPane().add(new MoveIcon());
            frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
            frame.pack();
            frame.setLocationRelativeTo(null);
            frame.setVisible(true);
        }
    
        public static void main(String[] args) {
            java.awt.EventQueue.invokeLater(new Runnable() {
    
                @Override
                public void run() {
                    createAndShowUI();
                }
            });
        }
    }
    
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