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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T09:46:58+00:00 2026-06-13T09:46:58+00:00

In the game I am making, I need to make a scoring system based

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In the game I am making, I need to make a scoring system based on time.

If you get a match in the first second of gameplay. That match is worth more points, than if I get a match on the last second of gameplay.

So in other words, the faster you do the level, the more points you get. Does anyone know how to achieve this? I know the total time for each level.

The game is real time so it needs to be seen to show high scores early in the game with a decreasing score as time goes on.

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-06-13T09:46:58+00:00Added an answer on June 13, 2026 at 9:46 am

    Define a maximum time per level then do some math tricks:

    score = Math.max(0, levelMaxTime - timeSpent) * levelScore;
    

    Example:

    timeSpent = 12; // The player completed the level in 12 seconds
    levelMaxTime = 20; // The player has to completed the level within 30 seconds
    levelScore = 50; // The player will be awarded of 50 points per remaining second
    
    // Compute the final score
    score = Math.max(0, levelMaxTime - timeSpent) * levelScore; // 400 points
    
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