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Home/ Questions/Q 7761289
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T14:05:53+00:00 2026-06-01T14:05:53+00:00

In the Packaging section of Xcode build settings, there are the following options: Compress

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In the “Packaging” section of Xcode build settings, there are the following options:

Compress PNG Files (YES)
Property List Output Encoding (Binary)

By default, it should compress & encode the files, but in finder when I open package contents of the app (located in the build directory of the derived data folder of Xcode), I can still see the png / plist files looking the same!

The png files are not compressed, and the plists are not encoded. Why ? Is this always the case when running on the simulator? (its an iOS app I’m working on). Is there some setting I must change?

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  1. Editorial Team
    Editorial Team
    2026-06-01T14:05:55+00:00Added an answer on June 1, 2026 at 2:05 pm

    It seems that the files are compressed only on the device, and not on the simulator.

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