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Home/ Questions/Q 7671345
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T16:01:49+00:00 2026-05-31T16:01:49+00:00

In this example code it deals with framebuffers before setting up the context. I’ve

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In this example code it deals with framebuffers before setting up the context.

I’ve read the man pages of the functions, but I still don’t understand exactly what’s going on.

So my question is, what exactly is a framebuffer in GLX and how significant is configuring it?

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  1. Editorial Team
    Editorial Team
    2026-05-31T16:01:50+00:00Added an answer on May 31, 2026 at 4:01 pm

    A framebuffer is an area of memory that holds a displayable image. You need one when creating an OpenGL context so that OpenGL has a place to store the image it renders.

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