In Unity3D, when you hit play, by default, it switches to the full ‘Game’ view which is great for previewing and such, but sometimes we just want to see our results in the ‘Scene’ view since we don’t have to worry about setting up all the lighting, materials, etc.
Now we know we can simply create a new layout that shows both the ‘Game’ and the ‘Scene’ tabs at the same time, and that’s what we’re doing so we can continue to look at the ‘Scene’ tab when we start. However, we just don’t want to see the ‘Game’ tab at all. Love to just hide it until we need it later.
Can this be done?
The game scene can’t be closed while running the game. But I found a little workaround: You can detach the Game view into a separate window make it as small as possible and position it near the play button like this:
Now after you hit the play button just click into the empty area left from the play button as soon as the game view gets the focus. It’s faster than running with your mouse to the tabs. On the other side if you are a keyboard junkie like me hit CMD+P, CMD+< on Mac or the equivalent on Windows.