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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T21:34:39+00:00 2026-05-17T21:34:39+00:00

In Visual C++, I’m trying to dynamically allocate some memory which is 16-byte aligned

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In Visual C++, I’m trying to dynamically allocate some memory which is 16-byte aligned so I can use SSE2 functions that require memory alignment. Right now this is how I allocate the memory:


boost::shared_array aData(new unsigned char[GetSomeSizeToAllocate()]);

I know I can use _aligned_malloc to allocate aligned memory, but will that cause a problem with boost when it tries to free my memory? This is the code boost uses to free the memory:

template inline void checked_array_delete(T * x)
{
    typedef char type_must_be_complete[ sizeof(T)? 1: -1 ];
    (void) sizeof(type_must_be_complete);
    delete [] x;
}

Memory free'd by delete must be allocated with new, right? Any tip on how I can get around this?

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  1. Editorial Team
    Editorial Team
    2026-05-17T21:34:40+00:00Added an answer on May 17, 2026 at 9:34 pm

    boost::shared_array has a constructor that takes a deleter as a second argument to be used instead of default delete[].

    This means you might be able to pass the address of a suitable deallocation function just like that.

    boost::shared_array<X> array(allocate_x(100), &deallocate_x);  
    

    References: Boost.SharedArray

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