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Home/ Questions/Q 6589067
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T17:07:32+00:00 2026-05-25T17:07:32+00:00

In WinForms, pretty much all your UI is thread-specific. You have to use [STAThread]

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In WinForms, pretty much all your UI is thread-specific. You have to use [STAThread] so that the common dialogs will work, and you can’t (safely) access a UI element from any thread other than the one that created it. From what I’ve heard, that’s because that’s just how Windows works — window handles are thread-specific.

In WPF, these same restrictions were kept, because ultimately it’s still building on top of the same Windows API, still window handles (though mostly just for top-level windows), etc. In fact, WPF even made things more restrictive, because you can’t even access things like bitmaps across threads.

Now along comes WinRT, a whole new way of accessing Windows — a fresh, clean slate. Are we still stuck with the same old threading restrictions (specifically: only being able to manipulate a UI control from the thread that created it), or have they opened this up?

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  1. Editorial Team
    Editorial Team
    2026-05-25T17:07:32+00:00Added an answer on May 25, 2026 at 5:07 pm

    I would expect it to be the same model – but much easier to use, at least from C# and VB, with the new async handling which lets you write a synchronous-looking method which just uses “await” when it needs to wait for a long-running task to complete before proceeding.

    Given the emphasis on making asynchronous code easier to write, it would be surprising for MS to forsake the efficiency of requiring single-threaded access to the UI at the same time.

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