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Asked: May 10, 20262026-05-10T15:11:25+00:00 2026-05-10T15:11:25+00:00

In XNA, how do I load in a texture or mesh from a file

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In XNA, how do I load in a texture or mesh from a file without using the content pipeline?

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  1. 2026-05-10T15:11:26+00:00Added an answer on May 10, 2026 at 3:11 pm

    I believe Texture2D.FromFile(); is what you are looking for.

    It does not look like you can do this with a Model though.

    http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.graphics.texture2d.fromfile.aspx

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