#include <iostream>
#include "Student.h"
#include "SortedList.h"
using namespace std;
#define BOUNDS 100
int main() {
SortedList *list = new SortedList(); // points to the sorted list object
Student *create[BOUNDS]; // array to hold 100 student objects
int num = 100000; // holds different ID numbers
// fills an array with 100 students of various ID numbers
for (int i = 0; i < BOUNDS; i++) {
create[i] = new Student(num);
num += 10;
}
// insert all students into the sorted list
for (int i = 0; i < BOUNDS; i++)
list->insert(create[i]);
// removes each student from the list
num = 100000;
for (int i = 0; i < BOUNDS; i++) {
list->remove(num);
num += 10;
}
delete list;
return 0;
}
I am getting a seg fault with the previous code. Any insight as to why this is or how to possibly fix it would be appreciated. The seg fault is definitely caused by the delete list; line
UPDATE 1: Here is my SortedList destructor
/*
* Destructs this sorted list object
*/
SortedList::~SortedList() {
freeList(head);
}
/*
* Traverses throught the linked list and deallocates each node
*/
void SortedList::freeList(Listnode *L) {
Listnode *tmp = L; //holds the node to be deleted
//traverses the list
while (tmp != NULL) {
Listnode *next = tmp->next; //holds the value of the next node
//delete previous node
delete tmp->student;
delete tmp->next;
delete tmp;
//sets the next node to the node to be deleted
tmp = next;
}
//delete header node
delete L;
}
In
freelist(), you deletetmp->next, then settmp = tmp->next. Nowtmphas an invalid pointer. You need to restructure your code so that you do not free a pointer before accessing its members.Although I hate doing people’s homework for them, here’s my solution:
This use O(n) stack space for deletion, but I personally find it much clearer than a loop. Your solution can be tweaked to “just work” by removing the call to
delete tmp->next.