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Home/ Questions/Q 6662569
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T02:24:12+00:00 2026-05-26T02:24:12+00:00

#include <iostream> int main() { int anything[] = {5}; int *something = new int;

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#include <iostream>

int main()
{
  int anything[] = {5};
  int *something = new int;
  *something = 5;

  std::cout << &anything  << "==" << &anything[0]  << "==" << anything  << std::endl;
  std::cout << &something << "!=" << &something[0] << "==" << something << std::endl;
}

Why is the memory address in &something different from &something[0] and something? Although it is a dynamic allocation, I don’t understand why the memory address is different. I tried it with more than one value; it’s the same thing. Here I used one value for both for simplicity.

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  1. Editorial Team
    Editorial Team
    2026-05-26T02:24:13+00:00Added an answer on May 26, 2026 at 2:24 am

    &something is the memory address of the pointer itself (hey, it needs to store that value somewhere!), while &something[0] is the address of the actual memory that is storing your stuff.

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