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Home/ Questions/Q 740423
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T08:30:51+00:00 2026-05-14T08:30:51+00:00

#include<iostream> using namespace std; class TCSGraph{ public: void addVertex(int vertex); void display(); TCSGraph(){ head

  • 0
#include<iostream>

using namespace std;

class TCSGraph{
    public:
        void addVertex(int vertex);
        void display();
        TCSGraph(){

            head = NULL;
        }
        ~TCSGraph();

    private:
        struct ListNode
        {
            string name;
            struct ListNode *next;
        };

        ListNode *head;
}

void TCSGraph::addVertex(int vertex){
    ListNode *newNode;
    ListNode *nodePtr;
    string vName;

    for(int i = 0; i < vertex ; i++ ){
        cout << "what is the name of the vertex"<< endl;
        cin >> vName;
        newNode = new ListNode;
        newNode->name = vName;

        if (!head)
        head = newNode;
        else
        nodePtr = head;
        while(nodePtr->next)
        nodePtr = nodePtr->next;

        nodePtr->next = newNode;

    }
}

void TCSGraph::display(){
    ListNode *nodePtr;
    nodePtr = head;

    while(nodePtr){
    cout << nodePtr->name<< endl;
    nodePtr = nodePtr->next;
    }
}

int main(){
int vertex;

cout << " how many vertex u wan to add" << endl;
cin >> vertex;

TCSGraph g;
g.addVertex(vertex);
g.display();

return 0;
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-14T08:30:51+00:00Added an answer on May 14, 2026 at 8:30 am

    There is a problem in you addvertex method:

    You have:

    if (!head) 
        head = newNode; 
    else
    nodePtr = head;
    while(nodePtr->next)
    nodePtr = nodePtr->next;
    nodePtr->next = newNode;
    

    but it should be:

    if (!head) // check if the list is empty.
        head = newNode;// if yes..make the new node the first node.
    else { // list exits.
        nodePtr = head;
        while(nodePtr->next) // keep moving till the end of the list.
            nodePtr = nodePtr->next;
        nodePtr->next = newNode; // add new node to the end.
    }
    

    Also you are not making the next field of the newNode NULL:

    newNode = new ListNode;
    newNode->name = vName;
    newNode->next= NULL; // add this.
    

    Also its a good practice to free up the dynamically allocated memory. So instead of having an empty destructor

    ~TCSGraph();
    

    you can free up the list in the dtor.

    EDIT: More bugs

    You have a missing ; after the class declaration:

    class TCSGraph{
    ......
    
    }; // <--- add this ;
    

    Also your destructor is only declared. There is no def. If you don’t want to give any def, you must at least have a empty body. So replace

    ~TCSGraph();
    

    with

    ~TCSGraph(){}
    
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