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Home/ Questions/Q 6798991
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T18:47:44+00:00 2026-05-26T18:47:44+00:00

Initially, at Visual Studio, I clicked debug instead of release to deploy my app

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Initially, at Visual Studio, I clicked debug instead of release to deploy my app on phone 7 device. No errors, works perfectly fine!

Received multitude of errors that mention that some of the libraries don’t seem to exist on the mobile phone.

For example, extract from the entire list of errors include

Warning 10  The referenced component 'Microsoft.SilverlightMediaFramework.Utilities' could not be found. 

Warning 3   Could not resolve this reference. Could not locate the assembly "Microsoft.SilverlightMediaFramework.Plugins". Check to make sure the assembly exists on disk. If this reference is required by your code, you may get compilation errors.  SLARToolKitWinPhoneSample

In addition, im also using Slartookit to power up the AR capabilities. Deploying (Release) on the mobile prompts the following errors too.

Error   11  The type or namespace name 'SLARToolKit' could not be found (are you missing a using directive or an assembly reference?)

What should I do? Will updating the mobile solve this? Do I have to manually install? Or?

Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-26T18:47:44+00:00Added an answer on May 26, 2026 at 6:47 pm

    As with any referenced third party assemblies, they should be automatically copied to the XAP. You can open the generated XAP with any kind of zip-file tool, to ensure the assembly been correctly copied over at the build.

    If it’s GAC referenced assemblies, you might want to reference them locally instead.

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