Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 51947
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 10, 20262026-05-10T16:49:48+00:00 2026-05-10T16:49:48+00:00

inline int factorial(int n) { if(!n) return 1; else return n*factorial(n-1); } As I

  • 0
inline int factorial(int n) {     if(!n) return 1;     else return n*factorial(n-1); } 

As I was reading this, found that the above code would lead to ‘infinite compilation’ if not handled by compiler correctly.

How does the compiler decide whether to inline a function or not ?

  • 1 1 Answer
  • 1 View
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. 2026-05-10T16:49:49+00:00Added an answer on May 10, 2026 at 4:49 pm

    First, the inline specification on a function is just a hint. The compiler can (and often does) completely ignore the presence or absence of an inline qualifier. With that said, a compiler can inline a recursive function, much as it can unroll an infinite loop. It simply has to place a limit on the level to which it will ‘unroll’ the function.

    An optimizing compiler might turn this code:

    inline int factorial(int n) {     if (n <= 1)     {         return 1;     }     else     {         return n * factorial(n - 1);     } }  int f(int x) {     return factorial(x); } 

    into this code:

    int factorial(int n) {     if (n <= 1)     {         return 1;     }     else     {         return n * factorial(n - 1);     } }  int f(int x) {     if (x <= 1)     {         return 1;     }     else     {         int x2 = x - 1;         if (x2 <= 1)         {             return x * 1;         }         else         {             int x3 = x2 - 1;             if (x3 <= 1)             {                 return x * x2 * 1;             }             else             {                 return x * x2 * x3 * factorial(x3 - 1);             }         }     } } 

    In this case, we’ve basically inlined the function 3 times. Some compilers do perform this optimization. I recall MSVC++ having a setting to tune the level of inlining that would be performed on recursive functions (up to 20, I believe).

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Will this code: inline int funcA(int a) __attribute__((always_inline)) { return a + 1; }
Is there any difference to the following code: class Foo { inline int SomeFunc()
public: inline int GetValue() const { return m_nValue; } inline void SetValue(int nNewValue) {
Say I have a function like this: inline int shift( int what, int bitCount
i have this files: //Q2a.h #ifndef Q2A_H #define Q2A_H inline int MyFactorial(int a) {
What is the advantages/disadvantages of using inline functions in C++? I see that it
I have a import directive in my inline .aspx page (no code-behind). Getting an
Lets say i have two inline functions in my header file: inline int foo()
Is one of these faster? inline int ProcessByValue(int i) { // process i somehow
After reading this thread What does the explicit keyword mean in C++? I made

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.