int main() {
Employee *e = new Employee();
delete e;
delete e;
...
delete e;
return 0;
}
int main() { Employee *e = new Employee(); delete e; delete e; … delete
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You get undefined behaviour if you try to
deletean object through a pointer more than once.This means that pretty much anything can happen from ‘appearing to work’ to ‘crashing’ or something completely random.