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Home/ Questions/Q 7605519
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T00:11:18+00:00 2026-05-31T00:11:18+00:00

int main(int argc, char *argv[]) { uint64_t length = 0x4f56aa5d4b2d8a80; uint64_t new_length = 0;

  • 0
int main(int argc, char *argv[])
{
    uint64_t length = 0x4f56aa5d4b2d8a80;
    uint64_t new_length = 0;

    new_length = length + 119.000000;

    printf("new length  0x%"PRIx64"\n",new_length);

    new_length = length + 238.000000;

    printf("new length  0x%"PRIx64"\n",new_length);

    return 0;
}

With the above code. I am adding two different double values to a unsigned 64-bit integer.I am getting the exact same result in both the cases.The output of the program is show below

$./a.out
new length  0x4f56aa5d4b2d8c00
new length  0x4f56aa5d4b2d8c00

I would expect two different results but that is not the case.I have also tried type-casting the uint64_t value to a double as in

new_length = (double)length + 119.000000;

But this too doesn’t seem to help.Any idea on what might be the problem?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-31T00:11:19+00:00Added an answer on May 31, 2026 at 12:11 am

    Floating point arithmetic is not precise. As numbers get bigger, the accuracy of lower digits is reduced.

    0x4f56aa5d4b2d8a80 is a Very Large Number.

    What is happening in

    new_length = length + 119.000000;
    

    Is that length + 119.000000 is getting cast to a double, to do the addition. That double is rounded, rather dramatically, because it’s so large. It is then cast again to the integral type uint64_t when it is assigned to new_length.

    When you call

    new_length = length + 238.000000; 
    

    It happens that the rounded result ends up being the same.

    What you really want to do is

    new_length = length + (uint64_t)238.0; 
    

    That will give you the answer you want. It will initially cast the double to an integral type, which is added precisely.

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