interface ICanvasTool
{
void Motion(Point newLocation);
void Tick();
}
abstract class CanvasTool_BaseDraw : ICanvasTool
{
protected abstract void PaintAt(Point location);
public override void Motion(Point newLocation)
{
// implementation
}
}
class CanvasTool_Spray : CanvasTool_BaseDraw
{
protected abstract void PaintAt(Point location)
{
// implementation
}
public override void Tick()
{
// implementation
}
}
This doesn’t compile. I could add an abstract method “Tick_Implementation” to CanvasTool_BaseDraw, then implement ICanvasTool.Tick in CanvasTool_BaseDraw with a one-liner that just calls Tick_Implementation. Is this the recommended workaround?
The way to do this is to add an abstract
void Tick()method toCanvasTool_BaseDrawand override it inCanvasTool_Spray.Not every programming language does it this way. In Java you do not have to add an abstract method for every method in the interface(s) you implement. In that case your code would compile.